September 12th, 2008 by rylar

So, you read my Teuton farmer’s guide start to finish three times, and your a brutal farmer. You take full advantage of the club swingers fast movement, cheap cost, and quick production time to crush everything around you. However, that was last round, this round you got jealous over fast calvary, and lightning quick defenders, and chose to start as Gaul. Now how the heck do you survive against that Teuton punk next to you? If you were Teuton, you’d have his clubbies beat 3 to 1… but your stuck with Gaul so now what?

While farming is the most important aspect of Travian, it is even more important to farm as a Gaul. Your raiders aren’t cheap, and they aren’t as quick to produce, so you won’t be able to make 150 units on your first day of raiding like you could with club swingers. A Gaul player can get a heavy boost from Resource bonuses and NPC trade. But, lets look at Gaul’s advantages.

1. Fast easy to produce defenders

2. Double Cranny

3. Traps

So to start as Gaul you’ve got to rely on these three things. And make sure you raid only INACTIVE players. Rather than producing a barracks on your second day, hold off until the third day to give your neighbors a chance to quit the game and go inactive before you farm them. Make sure you have a level 8-10 cranny, and a level 1 trapper right out of new player protection. If you have stupid Teuton neighbors, they will send in 2-3 clubbies and get them trapped. You can then add another level to your traps, and produce 5-10 phalanx. By the time he comes back, you’ll smack his poor raiding force, and he will be sore. However, a good Teuton rival will first raid all the Romans, and Teutons, and not come for you until hes got enough numbers to ignore traps.  If you play actively your population should scare him off. but If it doesn’t he will raid you, and get his clubbies trapped, gain zero resources, and find you very annoying. Make sure you keep your phalanx safe from him, and use those double crannies so he always gets zero resources from you. Its VERY important not to give an inch, as you’ll be applying to a strong alliance soon, and stolen resources make you look weak. Instead you want the alliance leader to see your collection of phalanx and a string of worthless raids.

While Phalanx are poor raiders, they are great defenders, You should start making these as soon as your resources are level 4. 15-30 phalanx are plenty to clean out the inactives around you, and allow you to push for TT. These quick calvary are the fastest raiders in the game. Remember to be EXTREMELY careful, an active Roman with 4-5 legionarre will ruin all your fun, even after you have TT, so make sure you only hit inactives.  Its crucial that you get into a good alliance soon, so push hard to collect 10-12 TT, and keep raiding with those phalanx. If your being hit by a Teuton, and haven’t made any friends yet, you should consider buying some gold to use NPC trades to create resources. set 1-2 market trades Wood for Food, then NPC food into Wood… you can make 20,000 resources easily, giving you the boost you need to produce settlers, or create more TT.


If you’re being heavily pressured by a Teuton, TT are his worst fear, so protect them at all cost, once you have a TT hero, and 10 TT you can really hurt him by clipping his clubbies. 10 TT with a hero can massacre even large teutonic armies at this point in the game almost no one has spearfighters.

Wipe your neighbors clubbies and watch them come running for an alliance.

By 8 days into the game you should have your second village going (preferably a 6 cropper) and you’re game should be moving along nicely. You’ll be pushing your way towards 50 TT and any teutons around you, will hate you by now. Give the alliance you want to join a travilog of some of your hits, or just tell him to check your offense score. Good alliance leaders will be excited to find a gaul with offense points and floored by your “skillz”

At this point push your traps to 50-60, this will make you invulnable to roman and other gaul players. If a gaul your size tries to raid you, hes going to get his entire army trapped, and your phalanx are going to massacre those poor TT. If a roman tries to hit you… his legios are going to be hard pressed to beat your traps and your phalanx… but if a large pop teuton tries to raid you with clubbies… dodge them!

If you can manage a top 500 start with a gaul, your a serious committed player any alliance will be happy to have. Just realize, getting there with a slow to start faction is hard work. You have to do a lot of small raids using phalanx, and you’ll find swords slow and expensive compared to those clubbies you love. But, once you have 200 TT, and you start clearing clubbies 500 at a time, you’ll be happy you decided to play Gaul.

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12 Responses to “Travian Gaul Guide”

  1. apollo235 Says:

    great i am playing as gaul first time this is really helpful at 4th day of start my rank is 200 at s5.com……….but now i want to expand the number my villages as fast as possible…can you tell me how can i make settelers as fast as possible

  2. rylar Says:

    The best way to make settlers quickly is raid more because settlers are quick to build, but they cost a ton of resources. The more you raid the faster your settlers come out. Good Travian players have army out raiding 12+ hours a day. The great Travian players have their army out 20+ hours a day… most people think that’s only possible through the use of scripts, but with 2-3 players in an account, it can be done without cheating.

    You have to commit 2+ hours to Travian 3-4 times a day to pump out settlers at top speed.

  3. Roadsy Says:

    Yeah good guide mate ill give u a bit of a hand though:
    By day 3 u should have 80 phalanxes if raiding is good.
    By Day 3-6 u should have reserched TT’s and had about 20
    By Day 15 u should have around 300 TT’s and the main aim of Gauls from then on is to build up villages and tiles untilaround week 12 which is when u start building like mad!

  4. rylar Says:

    Thanks for the addition Roadsy. I recommend similiar numbers in my Travian Teuton & Roman guide.

  5. Ajax Says:

    It is my second game with gauls. In my first game I used a lot of traps but I realized it was a mistake. Because unless you have an army to back them they will be destroyed. Therefore it is a big waste of ressources. So if you cannot use them as part as a whole strategy, don’t.

  6. Ajax Says:

    About phalanx

    They are no good to raid ; they are the weakest soldiers of this Travian world. That means if you are a Gaul you’ll have to wait till you get some TT before you get in serious business. But believe me it is worth the while.

  7. naloo Says:

    is there guide fo gaul who master deffend??

    i dont like offense gaul…i love to deff gaul..is there guide?? its hard :(

    can you help me :(only focus on phalanx and druid

  8. Erkanå Says:

    Hey im wondering, is there any reason why u wrote to trade wood into crop? Or was it just an example what people may need?

  9. Sebed Says:

    Sorry about the greenhorn question, but how do you build traps? I’ve instinctively followed this guide, with the raiding inactives and stuff, but I hadn’t even realised I can build traps.

  10. Paladin Says:

    Great tips. im an experianced gaul and ive found i like them the best. this guide with help me step it up alot. Now i know where i should be at sertain times. Do you have a gulas guide for past your second village and what villages you should try to settle and when to research new troops and start chiefing?

  11. rylar Says:

    You have to build the building called “trapper” it’s level determines how many traps you can set.

  12. rylar Says:

    Your main focus should be raiding and settlers in the beginning. On a speed server, I start chief attacks after I have 8 or 9 villages. Unless you see an easy target pop up sooner. I don’t play non-speed because I find it really boring.

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