Travian Gaul Guide

So, you read my Travian Roman guide three times, and your a farmer. You take full advantage of the club swingers fast movement, cheap cost, and quick production time to crush everything around you. However, that was last round, this round you got jealous over fast calvary, and lightning quick defenders, and chose to start as Gaul. Now how the heck do you survive against that Teuton punk next to you? If you were Teuton, you’d have his club swingers beat 3 to 1… but your stuck with Gaul so now what?

While farming is the most important aspect of Travian, it is even more important to farm as a Gaul. Your raiders aren’t cheap, and they aren’t as quick to produce, so you won’t be able to make 150 units on your first day of raiding like you could with club swingers. A Gaul player can get a heavy boost from Resource bonuses and NPC trade. But, lets look at Gaul’s advantages.

1. Fast easy to produce defenders

2. Double Cranny

3. Traps

So to start as Gaul you’ve got to rely on these three things. And make sure you raid only INACTIVE players. Rather than producing a barracks on your second day, hold off until the third day to give your neighbors a chance to quit the game and go inactive before you farm them. Make sure you have a level 8-10 cranny, and a level 1 trapper right out of new player protection. If you have stupid Teuton neighbors, they will send in 2-3 club swingers and get them trapped. You can then add another level to your traps, and produce 5-10 phalanx. By the time he comes back, you’ll smack his poor raiding force, and he will be sore. However, a good Teuton rival will first raid all the Romans, and Teutons, and not come for you until hes got enough numbers to ignore traps.  If you play actively your population should scare him off. but If it doesn’t he will raid you, and get his clubbies trapped, gain zero resources, and find you very annoying. Make sure you keep your phalanx safe from him, and use those double crannies so he always gets zero resources from you. Its VERY important not to give an inch, as you’ll be applying to a strong alliance soon, and stolen resources make you look weak. Instead you want the alliance leader to see your collection of phalanx and a string of worthless raids.

While Phalanx are poor raiders, they are great defenders, You should start making these as soon as your resources are level 4. 15-30 phalanx are plenty to clean out the inactives around you, and allow you to push for TT. These quick calvary are the fastest raiders in the game. Remember to be EXTREMELY careful, an active Roman with 4-5 legionnaire will ruin all your fun, even after you have TT, so make sure you only hit inactives.  Its crucial that you get into a good alliance soon, so push hard to collect 10-12 TT, and keep raiding with those phalanx. If your being hit by a Teuton, and haven’t made any friends yet, you should consider buying some gold to use NPC trades to create resources. set 1-2 market trades Wood for Food, then NPC food into Wood… you can make 20,000 resources easily, giving you the boost you need to produce settlers, or create more TT.

If you’re being heavily pressured by a Teuton, TT are his worst fear, so protect them at all cost, once you have a TT hero, and 10 TT you can really hurt him by clipping his clubbies. 10 TT with a hero can massacre even large Teutonic armies at this point in the game almost no one has spear fighters.

Wipe your neighbors army and watch them come running for an alliance.

By 8 days into the game you should have your second village going (preferably a 6 cropper) and you’re game should be moving along nicely. You’ll be pushing your way towards 50 TT and any Teutons around you, will hate you by now. Give the alliance you want to join a travilog of some of your hits, or just tell him to check your offense score. Good alliance leaders will be excited to find a Gaul with offense points and floored by your “skillz”

At this point push your traps to 50-60, this will make you invulnerable to roman and other Gaul players. If a Gaul your size tries to raid you, hes going to get his entire army trapped, and your phalanx are going to massacre those poor TT. If a roman tries to hit you… his legions are going to be hard pressed to beat your traps and your phalanx… but if a large pop Teuton tries to raid you… dodge them!

If you can manage a top 500 start with a Gaul, your a serious committed player any alliance will be happy to have. Just realize, getting there with a slow to start faction is hard work. You have to do a lot of small raids using phalanx, and you’ll find swords slow and expensive compared to those clubbies you love. But, once you have 200 TT, and you start clearing clubbies 500 at a time, you’ll be happy you decided to play Gaul. If Gaul isn’t your thing, then read my Roman guide.

20 Comments
apollo235 October 6th, 2009

great i am playing as gaul first time this is really helpful at 4th day of start my rank is 200 at s5.com……….but now i want to expand the number my villages as fast as possible…can you tell me how can i make settelers as fast as possible

rylar October 6th, 2009

The best way to make settlers quickly is raid more because settlers are quick to build, but they cost a ton of resources. The more you raid the faster your settlers come out. Good Travian players have army out raiding 12+ hours a day. The great Travian players have their army out 20+ hours a day… most people think that’s only possible through the use of scripts, but with 2-3 players in an account, it can be done without cheating.

You have to commit 2+ hours to Travian 3-4 times a day to pump out settlers at top speed.

Roadsy October 14th, 2009

Yeah good guide mate ill give u a bit of a hand though:
By day 3 u should have 80 phalanxes if raiding is good.
By Day 3-6 u should have reserched TT’s and had about 20
By Day 15 u should have around 300 TT’s and the main aim of Gauls from then on is to build up villages and tiles untilaround week 12 which is when u start building like mad!

rylar October 14th, 2009

Thanks for the addition Roadsy. I recommend similiar numbers in my Travian Teuton & Roman guide.

Ajax February 7th, 2010

It is my second game with gauls. In my first game I used a lot of traps but I realized it was a mistake. Because unless you have an army to back them they will be destroyed. Therefore it is a big waste of ressources. So if you cannot use them as part as a whole strategy, don’t.

Ajax February 7th, 2010

About phalanx

They are no good to raid ; they are the weakest soldiers of this Travian world. That means if you are a Gaul you’ll have to wait till you get some TT before you get in serious business. But believe me it is worth the while.

naloo February 9th, 2010

is there guide fo gaul who master deffend??

i dont like offense gaul…i love to deff gaul..is there guide?? its hard :(

can you help me :(only focus on phalanx and druid

Erkanå June 30th, 2010

Hey im wondering, is there any reason why u wrote to trade wood into crop? Or was it just an example what people may need?

Sebed September 2nd, 2010

Sorry about the greenhorn question, but how do you build traps? I’ve instinctively followed this guide, with the raiding inactives and stuff, but I hadn’t even realised I can build traps.

Paladin September 3rd, 2010

Great tips. im an experianced gaul and ive found i like them the best. this guide with help me step it up alot. Now i know where i should be at sertain times. Do you have a gulas guide for past your second village and what villages you should try to settle and when to research new troops and start chiefing?

rylar September 5th, 2010

You have to build the building called “trapper” it’s level determines how many traps you can set.

rylar September 5th, 2010

Your main focus should be raiding and settlers in the beginning. On a speed server, I start chief attacks after I have 8 or 9 villages. Unless you see an easy target pop up sooner. I don’t play non-speed because I find it really boring.

Melinko September 15th, 2010

I’ve mastered the ground troops and cavalry for my Gaul village, but now have several pathfinders but haven’t found how to use them other than to attack and defend. How does one use them as scouts? Whenever I send them on a raid, attack or reinforcement, I don’t get any data from my intended victim. It would be nice to find out information on a new village before sending a raid.

Is there some guidance anywhere as to how to use these pathfinders?

jeppe November 28th, 2010

A question about the TT hero: should you make him only offense or mix with defence and offence?

labellejeffrey January 15th, 2011

A quick way for a decent Gaul defensive:
http://www.travian.us
server 3
name labellejeffrey
date constructed:1/14/11

first, its best to join in on a server with a low amount of people OR one that recently restarted. this gives you the most ample opportunity of being top dog. next, ignore the quests and build up all things to level 1, get a warehouse, granary, barracks, rally point, and wall. then upgrade warehouse and granary to level 2. add [#0] to your profile description. now go through the quests and complete them. once at the army, look at your accumulated resources. alot, isnt it? now upgrade your resource fields to lvl 2(all of them), and once your “army” arrives, upgrade your grain fields to level 3(all), and aquire an embassy lvl 3. from there, form an alliance and do the rest of the quests. this ends your nubbiness in what i think the most efficient and fastest way is. from here, focus entirely on resource fields and warehouse&granary. once its all upgraded well(level 6-7 minimum for resource fields, lvl 8-10 for granary and warehouse) create a RESIDENCE and upgrade it as fast as you can. upgrade the Main Building to increase building speed. now, in case of attacks, ask alliance members to reinforce you and while your defended, build up your wall and troop count. if your a Gaul, make traps. this should hold them at bay. continue until you get a Residence lvl 10 and a main building lvl 6. construct a hero’s mansion and make a Phalanx a hero, with full defensive qualities. now make 3 settler’s once you have your village well defended. by this time you should be high in the Statistics. with this new village, you can be well boosted. with this new addition, make full resources and storage in the village. use this to supply your main village and boost it higher. advance on your resource making and storage, and create a nice army for defensive purposes only. create ONLY what you think is necessary for this village. this main village will be your resource depot for your soon-to-be great kingdom. now, create a group of about 50 settlers and use them to make as many villages as possible. supply these villages and build them up with the steps before the ‘being attacked’ steps, but make a wall in case. continue like this, and make the main village a capital by destroying the residence and placing a palace. create residences in all the villages, mainly the stronger ones first. from here, you are on your own. look back to me when you see your great kingdom ahead of you.

joe February 12th, 2011

to the guy who said phalanx can’t raid, he’s obviously never played a gaul, and if he has, he was a farm.

VAMPIRE February 25th, 2011

to Melinko:

you need to use your scouts…by sending them in the attack mode to the village you r gonna scout….and also beware the enemy city doent have scouts…because ur scouts will die if he has too…the more scouts u send the more safe it is

to jeppe:

always use ur TT hero…use him in both ways..but make sure u have his points increased in both as well

Mentalist March 13th, 2011

Hello!!

I think your guide is awsome and i need to ask you somethings about the guide. Please Email me to Magicannino97@gmail.com . Thank you.

moni May 25th, 2011

dude ur god!!

Gaul May 30th, 2011

Kool guide.i’m playing travian with gauls but as defenders.i only have my capital hammer and else anvils

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